I'm a visual artist and graphic novelist. Originally from Winnipeg, Canada, I received an MFA in painting from the University of Victoria in 1990.
I showed my paintings and drawings extensively in the Canadian “parallel gallery” scene in the early 1990’s. In 1992 my “sampled” comic book Captain Adam was published by Plug-In Editions and distributed internationally by Vortex.
During that time, I worked as the art director for Crash Test Dummies, a Winnipeg rock group which achieved international success. I designed their album covers, logos, and posters and and directed several of their videos. I was nominated twice for Juno awards (the Canadian Grammy) and received the Canadian “people’s choice” Casby award for best album art for 1991.
In 1995, I moved to Los Angeles to co-found Liquid Image, a digital compositing business. Liquid Image produced elaborate digital portraits for individual clients and created composite photographs for use in movies. I also took advantage of the imaging facilities there to create digital artwork.
In 1997, my business partner and I moved Liquid Image to the SoHo neighborhood of Manhattan. In 2000 I created PODgallery, an online gallery for selling fine art prints “on demand” which represented over 300 digital artists, cartoonists and illustrators. I also co-founded the ArtLexis gallery, which was an exhibition space for experimental contemporary art in Dumbo, NYC.
Since 2000, I've continued to create digital art (my work has been shown in the New York Digital Salon as well in New York City, Canadian and European galleries) but I've also returned to painting and cartooning. In 2005, I co-founded Blurred Vision, a four volume anthology series of experimental comics. My first graphic novel, Fantastic Life, received a Xeric Award in 2010 and was excerpted in Houghton Mifflin's The Best American Comics 2011 and Oxford University Press's Visual Storytelling, an Illustrated Reader in 2016. My second graphic novel, The Rough Pearl, was published by Fantagraphics in 2020.
I still make a living as a digital artist. From 2006 to 2017 I worked as the Lead Creative Retoucher for one of the world's largest record companies. Since then, I've run "studioM", a boutique creative retouching studio focused on the music business.